“I’m not gonna play a fighting game if I’m unable to give it my all.” – Sikaran SG:2E gets a lot of things right. Its graphics, audio, user interface, stability, and scalability are outstanding. Each character is unique in terms of look, sound, and feel. It has an engaging Continue reading Bittersweet Parting – Why I’m Quitting Skullgirls: 2nd Encore
“A fighting game only truly dies when you run out of rivals.” – Sikaran I’m still not impressed enough with Street Fighter V to actually commit to it, even though I’ve already bought a copy. It requires too much from me: a powerful new laptop (it lacks the flexibility Continue reading Ultra Street Fighter 4 – Still A Helluva Game!
Videogames enable both developers and players to show off their creativity, with the former harnessing multiple disciplines (e.g. game mechanics formulation, storytelling, worldbuilding, character and monster design, programming, sound design, user interface streamlining) to make a cohesive, attractive product, and the latter making use of the finished game as Continue reading Immerse Yourself In Unreality – Bizzare PS2 Ads
In games like The Elder Scrolls V: Skyrim, and Terraria, I’ve found that the best gear I can have on me usually consists of pieces I crafted myself. Because of this, there are times when I’ll happily spend a playing session just collecting raw materials and finding out for Continue reading Let’s Craft Some Real-World Items For A Change!
Clinching is one of the tools an outboxer/counterpuncher has to use to prevent an infighter from unleashing close-range combination punches. Do it too much though, and the pugilist risks the ire of boxing fans and casual observers alike. They pay to get entertained after all, and if there’s Continue reading Mayhugger – A Fairly Accurate Fight Prediction by Noober Goober Gaming
The Dead or Alive fighting game series is more often associated with anime-style fan service than with strategy and pinpoint execution – this has hampered the game’s reputation and has led to it being dismissed by fans of other fighter franchises. But with the debut of its official tournament Continue reading LIVE OR DIE! Koei Tecmo and Team Ninja invite you to Battle Royal 2015
When someone hears the words competitive gaming or eSports, the games that immediately come to mind are League of Legends and Dota2. This is a testament to how skillfully Riot Games and Valve have managed their brands and grown their active player bases. A constant stream of casual players Continue reading Move over LCS, The International, and BlizzCon – make some room for the Capcom Pro Tour!
I use the keyboard/mouse combo only if I have to – for example, if the game I’m playing requires a bazillion different key presses (e.g. Dota 2, Hitman 2: Silent Assassin), demands precision mousework (e.g. Terraria), or just flat-out needs a keyboard (e.g. The Typing of the Dead: Overkill). Continue reading My Preferred Videogame Input Devices for Windows PC
So… I didn’t immediately comment on Hatred because I wanted to be able to approach the topic as neutrally as possible (there was a veritable press shitstorm at the time of its first announcement, and it was just too easy to get a colored opinion about it due to Continue reading Hatred could quite possibly be a rather meaningful game.