When I was younger, it traumatised me greatly whenever a fighting game I loved went out of fashion, or whenever a fighting game franchise I was following decided to go a totally different direction with their next installment. “All the combos I developed – wasted! What the fuck?! Is this the reward I get for persevering to master this game? BULLSHIT!”
Now that I’m older, I realized that there are skills that you can take with you as you migrate from one game to the next. As I’m sure you’ve noticed as well, concepts like ranged keep-away, spacing, baiting, punishing, and pattern recognition and adaptation aren’t limited to fighting games.
Christopher Gonzales (Chris G) and Justin Wong are two very-well known multi-title fighting game professionals. Chris G has found success in Ultimate Marvel vs Capcom 3, DiveKick, Super Street Fighter 2: Arcade Edition 2012, and Injustice: Heroes Among Us. Justin Wong is equally capable in Ultimate Marvel vs Capcom 3, Ultra Street Fighter 4, and Killer Instinct. By internalizing universal game concepts and complementing the knowledge with specialized training, they’re able to comfortably transition from one title to another with ease, even placing at or winning multiple tournaments in a single event.
Why don’t we take a moment and listen to what they’ve got to say? (^_^)
The Art of Lame – A Study In Defensive Play
The Wong Factor – A History of Fundamentals