Ever wondered what goes on in the minds of the geniuses behind your favorite gaming franchises? Or perhaps you’re a budding designer yourself, and you want to peek into the inner workings of videogame history’s most successful game engineers.
In this article, I collect interviews from 10 highly-respected video game designers and producers, where they talk about the games they’re most known for, their most current work, the state of the art form, and their hopes for the future. Hope you find them interesting and useful! (^_^)
Richard Garfield is the legendary game designer of Magic: the Gathering, the very first and longest-running collectible card game (CCG). He’s also the brains behind other hit CCGs like Vampire: The Eternal Struggle, Netrunner, BattleTech, and more recently, the all-digital SolForge.
Meet The Titans: Richard Garfield Interview
Richard Garfield: ‘Luck in Games’ talk at ITU Copenhagen
Shigeru Miyamoto is the ingeniously playful and crafty mind behind the biggest and most beloved Nintendo franchises: Donkey Kong, Mario, The Legend of Zelda, F-Zero, Star Fox, Pikmin, and the Wii series.
Shigeru Miyamoto Interview by iJustine
Shigeru Miyamoto Reflects On His Legacy And Retirement
On The Evil Within: Shinji Mikami Interview by Adam Sessler
On Vanquish: Shinji Mikami Interview
STEVE FEAK (GUINSOO)
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