In games like The Elder Scrolls V: Skyrim, and Terraria, I’ve found that the best gear I can have on me usually consists of pieces I crafted myself. Because of this, there are times when I’ll happily spend a playing session just collecting raw materials and finding out for Continue reading Let’s Craft Some Real-World Items For A Change!
The Ultimate Fighting Game Tournament (UFGT) series has come and gone, but it’ll be forever remembered as an annual fighting game community (FGC) event that had something for everybody. Fighting game tournaments for the competitive types, mystery game tournaments for the adventurous types, and discussion panels for the intellectual Continue reading Ultimate Fighting Game Tournament Panel Discussions
While the heavy hitters of the Asian and European FGC were busy with StunFest 2015 in Rennes, the North American FGC was supporting Adam Heart‘s Combo Breaker 2015. Although a big hit with casuals and fighting game veterans alike, the Ultimate Fighting Game Tournament Series proved to be Continue reading Combo Breaker – the successor to the Ultimate Fighting Game Tournament Series
When I was younger, it traumatised me greatly whenever a fighting game I loved went out of fashion, or whenever a fighting game franchise I was following decided to go a totally different direction with their next installment. “All the combos I developed – wasted! What the fuck?! Is Continue reading Multi-Title Fighting Game Experts Chris G and Justin Wong
Most videogamers experience games by playing them. Others find fun in the small talk that happens during and in between gaming sessions. And there are also those who enjoy watching, studying and emulating high-level play. eSports has the potential to provide all of these experiences. Gamers notice a Continue reading Open thine eyes, unbeliever! Understanding the eSports phenomenon
Squigly was the first of SG:E’s DLC characters. Although veteran and novice players alike found her character design very appealing and wanted to add her to their teams, she handled very differently from the Vanilla 8 (Cerebella, Double, Filia, Ms. Fortune, Painwheel, Parasoul, Peacock, and Valentine) and so didn’t Continue reading Sing your way to victory with Skullgirls Encore’s Squigly!
The Game Developer’s Conference has come a long way. The first one piqued the curiosity of 27 designers, who huddled together in Chris Crawford‘s San Jose, California living room. The biggest one yet attracted a record 18,000 attendees at San Francisco’s Moscone Center on 2008. Not only does the Continue reading The Class Is In Session! Lessons From The GDC
Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst proved to be a surprisingly engaging 3D fighting game. The controls were designed in a way that pick-up-and-play is possible for novices, and yet there’s a lot of hidden depth for fighting game veterans to discover and exploit. Also, the Story Continue reading The Storm Approaches – Naruto Shippuden: Ultimate Ninja Storm 4
Since it’s a part of the Capcom Pro Tour, StunFest 2015 in Rennes, France attracted all the big guns from the Asian and European USF4 FGC. With the North American USF4 community opting to support a local event (Adam Keits’s Combo Breaker 2015), the playing field was significantly different Continue reading Stunning Ultra Street Fighter 4 Battles From Stunfest 2015
Getting better at a fighting game often means researching who the best players are. Sometimes, you do this by slavishly collecting tournament footage of successful pros. If you’re lucky, you might stumble upon interviews done by either the players’ sponsors or the companies that make the games they play. Continue reading Get To Know Them! Prominent Fighting Game Personalities